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iOS Engineer
Rain website
New York, US
$170k–240k
2 months ago
full-time
quality 8.6/10
closed
What you'll do:
- Own the entire iOS development lifecycle, from architecture and implementation to App Store delivery.
- Build polished, production-grade mobile apps that leverage Rain's issuance platform and APIs for clients and their end users.
- Collaborate closely with product, design, and backend engineers to define the mobile roadmap and translate platform capabilities into intuitive native experiences.
- Architect a clean, scalable codebase that can serve as the foundation as the mobile team grows.
- Integrate with Rain's APIs for card issuance, transaction management, balance queries, and other payment flows.
- Implement secure authentication, tokenization, and data handling appropriate for a financial services context.
- Drive decisions on tooling, frameworks, CI/CD, and testing strategy for mobile.
- Contribute to the broader engineering culture as an early team member with outsized influence on how we build.
Qualifications:
- 4–10 years of professional mobile development experience, with multiple apps shipped to the App Store.
- Proficiency in Swift and deep familiarity with Apple's frameworks (UIKit, SwiftUI, Combine, Core Data, etc.).
- Experience architecting iOS apps from scratch, foundational decisions on project structure, navigation patterns, state management, dependency injection.
- Solid understanding of networking layers, RESTful API integration, and secure data handling.
- A disciplined approach to code quality, write testable code, value code review, care about maintainability.
- Comfort working autonomously with minimal direction.
- Strong product sensibility, advocate for great user experiences.
- Excellent communication skills, translate technical tradeoffs for non-technical stakeholders.
- Experience in fintech, payments, or crypto/web3.
- Familiarity with card issuance, wallet UX, or financial transaction flows.
- Experience with WKWebView-based hybrid architectures or embedded SDK patterns.
- Background in building white-label or multi-tenant mobile experiences.
- Exposure to CI/CD tooling for iOS (Fastlane, Xcode Cloud, Bitrise, etc.).
- Experience being the first or early mobile hire at a startup.
What the company offers:
- Salary: $170K – $240K.
- Offers Equity.
- Offers Bonus.