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Level Designer

INEXIS GAMES
Remote middle 4 months ago full-time closed
level designUnreal EngineUnity
  • Designing levels and game locations
  • Planning player movement logic on the map
  • Creating interesting routes: from entering the location to key events
  • Placing rooms, corridors, technical areas, laboratories, and other game spaces
  • Working with pacing: where to create tension, where to provide a breather, where to scare
  • Planning points of interest, interactive objects, and game situations
  • Integrating quests, scares, and plot events into the level structure
  • Creating blockout/greybox prototypes of levels
  • Collaborating with game designers, writers, and the 3D team
  • Assisting in creating a demo version that feels cohesive and atmospheric
  • Understanding that a level is not just 'rooms and corridors', but part of the gaming experience
  • Ability to think about the player's route: where they will go, what they will see, what they will feel
  • Understanding of pacing: tension, exploration, surprise, reward
  • Interest in horror/sci-fi games
  • Ability to work in a team and accept feedback
  • Initiative — we value someone who proposes ideas, not just places walls
  • Opportunity to influence the structure of key locations in the game from the start
  • Real experience in developing a survival horror project
  • Freedom to propose ideas and influence the gaming experience
  • Work on an atmospheric sci-fi universe
  • Opportunity to grow with the project

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