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Looking for a 3D Artist / Generalist for the Goblins Horde project, a roguelite game. Remote part-time position with opportunities for portfolio use.
Developing a roguelite in the reverse bullet hell genre - a mix of Megabonk and Slay the Spire.
Players control a small squad of goblins, travel through a branching map, engage in short dynamic battles, recruit new fighters, and collect upgrades.
The game is created in a cartoon-styled 3D graphics with a top-down camera at a slight angle. The final visual style is still being formed, so personal ideas and participation in finding the artistic direction are welcome.
Need a 3D artist to create:
- humanoid and animal models + animations.
- weapons and projectiles;
- environment elements;
Preferably able to perform the full cycle: modeling, texturing, rigging, and animation with subsequent asset preparation for Unity.
Experience in creating VFX is a plus but not mandatory.
✓ Direct apply: you message the hiring person. No ATS.