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Seeking a strong Senior 3D Game Artist for a mobile Tower Defense game. Responsibilities include character modeling, animations, environment creation, and ensuring performance on mobile devices.
I am developing a mobile 3D game: Tower Defense. Looking for a strong 3D artist who can lead the game's visuals from characters to the final look in Unity.
- Characters and enemies: model, textures, rig for Unity (Humanoid)
- Animations: idle, run, attacks, damage, death, emergence from the ground, for the hero on a horse and for a crowd of enemies
- Location: glade, edge of fog, cracks, stones, ruins, vegetation
- Light, fog, post-processing, and color in URP to create atmosphere
- Ensure everything works on mobile: up to 200 enemies on screen at once
- Commercial experience, released games
- Portfolio with characters, animations, and environments assembled in Unity, not just renders
- Lively, readable animations for top-down view
- Strong lighting and post-processing in URP
- Understanding of mobile optimization
- Ability to maintain visual direction
- VFX skills (fog, glow, impacts, particles) are a plus
- Payment by agreement. Test task is paid.
✓ Direct apply: you message the hiring person. No ATS.