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BIX TEAM is looking for a Core Game Designer to work on WELTKRIEG 1: Firestorm, a mobile multiplayer FPS set in World War I. The role involves designing and balancing core gameplay mechanics.
BIX TEAM is developing WELTKRIEG 1: Firestorm — a mobile multiplayer FPS set in World War I.
- Design and develop combat systems: weapons, tanks, soldiers, special classes, gadgets, and perks.
- Adjust Gunplay: damage, TTK, recoil, spread, aiming, and other shooting parameters.
- Balance characteristics and interactions of weapons, classes, vehicles, and abilities.
- Improve Game Feel: shooting, movement, controls, hits, and feedback.
- Develop GDD, balancing tables, and requirements for game mechanics.
- Test mechanics, analyze results, and support their implementation with the team.
- Commercial experience in Core Game Design for Shooter / Action / PvP projects.
- Deep understanding of Gunplay, Game Feel, and combat systems in FPS.
- Experience in designing and balancing weapons, classes, vehicles, or abilities.
- Ability to work with balancing tables and interconnected game parameters.
- Skill in preparing clear GDDs and independently managing game features.
- Understanding the specifics of mobile FPS and controls.
- Fully remote work, full-time.
- Direct influence on the development of Core Gameplay.
- Work in a team of multiplayer FPS developers.
- Competitive salary (individual).
✓ Direct apply: you message the hiring person. No ATS.