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Join MyFinishLine as a Product Manager to shape the product strategy of our virtual quest platform. We seek a candidate with experience in gamified products and strong UI/UX skills.
MyFinishLine is an international platform for virtual quests for active people. Users move in real life (walking, running, cycling) and unlock chapters of an adventure story while traversing routes around the world. We are rapidly growing and entering foreign markets with an ambitious goal of $3M in revenue.
- Formulate and develop the product strategy and roadmap of the application
- Independently create working prototypes (vibe coding) and test hypotheses
- Conduct user research (retention, engagement, reasons for churn), formulate hypotheses, and validate them through A/B tests
- Develop key gamification mechanics: narrative quests, medal systems, integration with Strava and other fitness services
- Analyze product metrics and make decisions based on them
Ideal Candidate:
- Product Manager with experience in gamified products or games, understanding user motivation, good onboarding, and paywalls.
- Experience in gaming/near-gaming applications/platforms, or fitness/sport/lifestyle applications or play-to-earn products.
- At least 2 years of experience as a product manager or product designer with measurable revenue or LTV growth cases.
- Experience with AI and vibe coding; able to build infrastructure.
- Proficient in Figma; portfolio with landing designs required.
- Experience with analytics; able to read CJM and understand metrics.
- Understanding of gamification principles and user retention.
- Competitive salary
- Flexible collaboration format at the start (freelance/project), with the prospect of transitioning to a permanent role as we scale
- Direct interaction with the CMO and team
- Opportunity to grow with the product in the international market