Lead Game Designer / Economy & Balance at OWL Games · Web3Vacancy
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Lead Game Designer / Economy & Balance

Remote
◆ 7/10 gamingdaoweb3crypto
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About this role

Looking for a Lead Game Designer specializing in economy and balance for a mobile F2P open world project. Salary starting from $3000.

Description

We are looking for a Lead Game Designer focused on economy and balance. Project: a mobile F2P open world in the spirit of GTA with transport, freedom of action, and multiplayer.

Responsibilities
  • Analyze the current economy, identify imbalances, and form a strategy for changes.
  • Design sources and sinks of currency, prices, rewards, progression, and monetization points.
  • Balance transport, activities, social, and multiplayer systems.
  • Develop economy and balance for LiveOps events.
  • Create models, tables, configs, and design documentation.
  • Test hypotheses and evaluate the impact of changes on retention, conversion, ARPU, ARPPU, and LTV.
Requirements
  • At least 5 years in game design, including 3 years in economy and balance for mobile F2P.
  • Experience in creating or significantly redesigning the economy of a live product.
  • Understanding of the full cycle of balancing: from modeling to implementation and analysis of results.
  • Proficient in Google Sheets / Excel: linked models, complex formulas, and scenario calculations.
  • Experience with mobile and multiplayer games, good exposure to midcore, and understanding of GTA-like / sandbox specifics.
  • Experience with open world, action, driving, designing LiveOps economy, and building balance teams or processes is a plus.
Conditions & Benefits
  • Remote work, mandatory availability from 11:00 to 17:00 MSK.
  • Equipment provided by the company, payment for AI tools and conferences, partial compensation for sports and professional training.
Job Details
LocationRemote
AI Score★★★★★★★☆☆☆ 7/10
RecruiterArthur
PostedOct 15, 2026 (8h ago)
Tags & Skills
gamingdaoweb3cryptoigamingdefiGame Designerremote
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